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Graphics Library Engineer (Contract)

San Francisco / Remote Contract

Description

  • Contract or Contract to Hire
  • Develop our core graphics libraries that is used to adjust and edit photos
  • Create a framework of consistency, efficiency and speed on all platforms
  • Remote working is acceptable. But must be able to meet at our HQ in San Francisco, CA initially and on a bi-weekly basis if possible.

Qualifications

  • Expertise in OpenGL ES or similar
  • 3+ years of experience with graphic software development
  • Understand fundamentals and advanced properties of photo editing
  • Experience working in small teams and startup/lean environments
  • Experience with custom and combined shaders, textures, and other GPU related programming
  • Love beautiful design and development
  • Love photography

Extras

  • Experience with iOS / OSX development
  • Experience with photography or creative related product development
  • Experience with shipping Apple products, In-app purchases, and more